FEBRVVM has transitioned from an industrial/metal sound to a more experimental, dark ambient style with the release of the music video for "Heavier Metal," the instrumental track for the upcoming game soundtrack Space is Red. This game reimagines the 2007 Russian visual novel Красный космос, presenting a sci-fi/horror narrative in an alternate future where the U.S.S.R. still exists. Players will navigate detective work and survival horror in a suspenseful setting filled with alien threats. Developed by FEBRVVM, who largely used AI for initial imagery, the game and its full soundtrack are set to launch on November 28.
How do you think the integration of AI in game design and music composition is reshaping the creative landscape, and what implications might this have for future artistic collaborations?

